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★★★
Robert Nystrom

Well-written, beautifully designed, split into two parts that at first glance seem like they’d be redundant and perhaps become boring but remain fresh and interesting throughout. This was a very good “read a little bit with my morning coffee every day” book.

★★
Christian Marclay

I wasn’t expecting this to be a kind of memory game. Worth sitting through the whole thing.

Parts of this feel a little half-baked and unsuccessful, but there’s enough of a movie here and I enjoyed it. Colin Farrell is very good.

★★★
Ben Rich

Awesome story, both about engineering and managing a startup. The backdrop of the area near Tonopah, Nevada just captures my imagination.

★★★

The scene of horse riders storming Aqaba still feels awesome. There is so much detail here large and small. Peter O’Toole’s gait is nearly its own movie. Just amazing.

★★
Campo Santo

A game with an anti-game plot, excellent voice acting and beautiful trees.

★★
Tracy Kidder

Engineers get excited about building a computer.

★★

A very good travel mug.

★★
Fabien Sanglard

Kind of a weird, lovely book. There is a full-page graphic of what the full catalog of 791 Super Nintendo games looks like on a shelf. Author’s enthusiasm makes it.

Kevin Fedarko

No John McPhee (not for lack of trying), but interesting and entertaining anyway.

Kent Beck

The actual language, Smalltalk, is super weird. But this book has a very simple idea and stays pure to it: figure out patterns in coding, name them, write roughly a page about each one. There is value is getting hit over the head with that. Feels like a classic.